Firstly I will show you how to use the quicksilver render type in 3Ds max. Then I will show you how to get the best “cartoon” effect. 3Ds max 2012 has released a built in render type which will do pretty similar things to a plugin which could be used on old versions of max called Swift 3D. This software was great to use, but did come at a cost. 2012 version and 2013 max have this render type.
First of all, if you make a scene even if it’s something as simple as a plane with a box on top. Once this is done, you need to go to the rendering -> Render Setup or press F10. This will bring up the render setup pannel.
To save you time test, is a render using each of the different visual style rendering levels.
When you now render (Pressing the render button at the bottom right of this window, or by pressing F9). You should play with the settings to get the best render for your scene. I mostly either use the color ink or acrylic render levels. I personally think that the Color Ink is best for the bulk colors, for example if you don’t use bitmap textures on the objects and only apply solid colors. The Acrylic render is best for images with full bitmap textures with the scenes I have created so far. Below is an example of this render using the one I think is best for my scene and its purpose.